AI Insights · Timothy · July 2022
Top 5 Pixel Games on iOS in Netherlands Q2 2022
Analyzing the performance of the top 5 pixel games on iOS in the Netherlands during Q2 2022, highlighting trends in downloads, revenue, and active users.
In Q2 2022, the top 5 pixel games on iOS in the Netherlands saw varied performance in terms of downloads, revenue, and active user trends. Here’s a closer look at each of these games, based on data from Sensor Tower.
Pixel Art – Color by Number from Easybrain Ltd experienced fluctuating weekly revenue, peaking at around $360 in mid-April and ending the quarter with approximately $276. Weekly downloads saw a significant spike at the end of April, reaching around 1.4K, and then stabilized to around 800 by the end of June. Active users displayed a slight downward trend, starting from 19.4K at the end of March and ending with approximately 20K at the end of June.
Jetpack Joyride by Halfbrick Studios showed a mixed performance in weekly revenue, with a high of about $156 in late May. The game witnessed a notable surge in downloads in early May, peaking at approximately 2K, and then settling to around 520 by the end of the quarter. Active users reached their peak in early May at around 10K before gradually decreasing to approximately 4.9K by the end of June.
Melon: Sandbox from Payge Ltd, despite having no revenue data, saw its weekly downloads peak at around 1.9K in mid-May. Active users steadily increased throughout the quarter, starting from 138 in mid-April and ending with approximately 5.6K by the end of June, indicating growing interest and engagement.
PAC-MAN by BANDAI NAMCO Entertainment America Inc. had a relatively stable revenue pattern, with slight fluctuations and a peak of around $42 in early April. Downloads saw a significant spike at the beginning of April, reaching about 3K, before stabilizing around 450 to 665 towards the end of the quarter. Active users peaked at around 4K in early April and then fluctuated, ending the quarter with approximately 1K.
Tomb of the Mask by Playgendary Limited showed a stable revenue trend, peaking at about $74 in early April. Downloads peaked at around 1.6K in early May but showed a decline towards the end of the quarter, averaging around 600. Active users started at a high of approximately 32.6K at the end of March, decreasing to around 22.8K by the end of June.
For more detailed insights and data, visit Sensor Tower.